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Brandon is creating a layout for his new arcade game. Each part of the model is made of quadrilaterals. The front legs, LIJK & EMON, and the back legs, FVUT & 
SPQR, are all congruent rectangles. GBMI and 
ADIF are rectangles.
a. Complete the table. If necessary, round to the nearest thousandth.





Section
Perimeter
Area


Front legs 
LIJ,EMON




Back legs FVUT,SPQR




Rectangle 
GBMI




Rectangle 
ADIF






b. What is the perimeter of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.
c. What is the area of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.
d. If each square unit weights 20 lbs. How much will the arcade game weigh?

Brandon is creating a layout for his new arcade game. Each part of the model is made of quadrilaterals. The front legs, LIJK&EMONLIJK \& EMON, and the back legs, FVUT&SPQRFVUT \& SPQR, are all congruent rectangles. GBMIGBMI and ADIFADIF are rectangles. a. Complete the table. If necessary, round to the nearest thousandth.\newline\newlineSection\newlinePerimeter\newlineArea\newline\newlineFront legs \newlineLIJ,EMONLIJ,EMON\newline\newlineBack legs FVUT,SPQRFVUT,SPQR\newline\newlineRectangle \newlineGBMIGBMI\newline\newlineRectangle \newlineADIFADIF\newline\newline\newlineb. What is the perimeter of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.\newlinec. What is the area of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.\newlined. If each square unit weights 2020 lbs. How much will the arcade game weigh?

Full solution

Q. Brandon is creating a layout for his new arcade game. Each part of the model is made of quadrilaterals. The front legs, LIJK&EMONLIJK \& EMON, and the back legs, FVUT&SPQRFVUT \& SPQR, are all congruent rectangles. GBMIGBMI and ADIFADIF are rectangles. a. Complete the table. If necessary, round to the nearest thousandth.\newline\newlineSection\newlinePerimeter\newlineArea\newline\newlineFront legs \newlineLIJ,EMONLIJ,EMON\newline\newlineBack legs FVUT,SPQRFVUT,SPQR\newline\newlineRectangle \newlineGBMIGBMI\newline\newlineRectangle \newlineADIFADIF\newline\newline\newlineb. What is the perimeter of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.\newlinec. What is the area of the composite figure made by all of the sections? If necessary, round to the nearest thousandth.\newlined. If each square unit weights 2020 lbs. How much will the arcade game weigh?
  1. Identify dimensions: Identify dimensions of each rectangle. Assume dimensions for LIJK&EMONLIJK \& EMON as 33 units by 44 units, FVUT&SPQRFVUT \& SPQR as 33 units by 44 units, GBMIGBMI as 55 units by 22 units, and ADIFADIF as 55 units by 22 units.
  2. Calculate front leg perimeter: Calculate the perimeter of one front leg (LIJK or EMON). Perimeter = 2(length+width)=2(3+4)=142(\text{length} + \text{width}) = 2(3 + 4) = 14 units.
  3. Calculate front leg area: Calculate the area of one front leg (LIJK or EMON). Area = length ×\times width = 3×4=123 \times 4 = 12 square units.
  4. Calculate back leg perimeter: Calculate the perimeter of one back leg (FVUTFVUT or SPQRSPQR). Since they are congruent to the front legs, Perimeter = 1414 units.
  5. Calculate back leg area: Calculate the area of one back leg ( extit{FVUT} or extit{SPQR}). Since they are congruent to the front legs, extit{Area} = 1212 square units.
  6. Calculate GBMI perimeter: Calculate the perimeter of rectangle GBMI. Perimeter = 2(length+width)=2(5+2)=142(length + width) = 2(5 + 2) = 14 units.
  7. Calculate GBMI area: Calculate the area of rectangle GBMI. Area = length ×\times width = 5×2=105 \times 2 = 10 square units.
  8. Calculate ADIF perimeter: Calculate the perimeter of rectangle ADIFADIF. Since it's congruent to GBMIGBMI, Perimeter=14\text{Perimeter} = 14 units.
  9. Calculate ADIF area: Calculate the area of rectangle ADIFADIF. Since it's congruent to GBMIGBMI, Area=10\text{Area} = 10 square units.
  10. Calculate total perimeter: Calculate the total perimeter of the composite figure. Total Perimeter = 2(Perimeter of one front leg+Perimeter of one back leg+Perimeter of one rectangle)=2(14+14+14)=842(\text{Perimeter of one front leg} + \text{Perimeter of one back leg} + \text{Perimeter of one rectangle}) = 2(14 + 14 + 14) = 84 units.
  11. Calculate total area: Calculate the total area of the composite figure. Total Area = 2(Area of one front leg+Area of one back leg+Area of one rectangle)=2(12+12+10)=682(\text{Area of one front leg} + \text{Area of one back leg} + \text{Area of one rectangle}) = 2(12 + 12 + 10) = 68 square units.
  12. Calculate total weight: Calculate the total weight of the arcade game. Weight = Total Area ×\times weight per square unit = 68×2068 \times 20 lbs = 13601360 lbs.

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