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(1 point) Use your knowledge of dice to generate a theoretical probability distribution of the possible sums obtained when rolling two dice. The first two rows have been completed for you.
Sum of dice 
(X) # of ways of obtaining sum Relative Frequency of 
(X)=

quad1 way 
(1+1)quad1//36

quad2 ways 
(1+2,2+1)quad2//36
(1 points) Use the theoretical data to calculate the mean, variance, and standard deviation of the theoretical probability distribution.
(1 point) Find the theoretical probability of rolling a sum less than 3.
(1 point) Find the theoretical probability of rolling a sum between (and including) 4 and 7 .
(1 point) Visit the following website: http://www.dicesimulator.com/
and simulate 50 rolls of two dice (or physically roll two dice 50 times) and record your sums in the table below. You may also physically roll two dice 50 times and record your sums.

11) (11 point) Use your knowledge of dice to generate a theoretical probability distribution of the possible sums obtained when rolling two dice. The first two rows have been completed for you.\newlineSum of dice (X) (\mathrm{X}) \# of ways of obtaining sum Relative Frequency of (X)= (\mathrm{X})= \newline\quad11 way (1+1)1/36 (1+1) \quad 1 / 36 \newline\quad22 ways (1+2,2+1)2/36 (1+2,2+1) \quad 2 / 36 \newline22) (11 points) Use the theoretical data to calculate the mean, variance, and standard deviation of the theoretical probability distribution.\newline33) (11 point) Find the theoretical probability of rolling a sum less than 33.\newline44) (11 point) Find the theoretical probability of rolling a sum between (and including) 44 and 77 .\newline55) (11 point) Visit the following website: http://www.dicesimulator.com/\newlineand simulate 5050 rolls of two dice (or physically roll two dice 5050 times) and record your sums in the table below. You may also physically roll two dice 5050 times and record your sums.

Full solution

Q. 11) (11 point) Use your knowledge of dice to generate a theoretical probability distribution of the possible sums obtained when rolling two dice. The first two rows have been completed for you.\newlineSum of dice (X) (\mathrm{X}) \# of ways of obtaining sum Relative Frequency of (X)= (\mathrm{X})= \newline\quad11 way (1+1)1/36 (1+1) \quad 1 / 36 \newline\quad22 ways (1+2,2+1)2/36 (1+2,2+1) \quad 2 / 36 \newline22) (11 points) Use the theoretical data to calculate the mean, variance, and standard deviation of the theoretical probability distribution.\newline33) (11 point) Find the theoretical probability of rolling a sum less than 33.\newline44) (11 point) Find the theoretical probability of rolling a sum between (and including) 44 and 77 .\newline55) (11 point) Visit the following website: http://www.dicesimulator.com/\newlineand simulate 5050 rolls of two dice (or physically roll two dice 5050 times) and record your sums in the table below. You may also physically roll two dice 5050 times and record your sums.
  1. Identify Possible Sums: To complete the probability distribution, list all possible sums from rolling two dice (22 to 1212) and count the number of ways each sum can occur.
  2. Calculate Relative Frequency: For sum 33, there are 22 ways (1+21+2, 2+12+1). For sum 44, there are 33 ways (1+31+3, 2+22+2, 3+13+1). Continue this pattern until sum 1212.
  3. Find Mean: Calculate the relative frequency for each sum by dividing the number of ways by 3636 (since there are 6×66\times6 possible outcomes when rolling two dice).
  4. Calculate Variance: To find the mean, multiply each sum by its relative frequency and add all these products together.
  5. Determine Standard Deviation: To calculate the variance, subtract the mean from each sum, square the result, multiply by the relative frequency, and sum these values.
  6. Calculate Probability of Sum Less Than 33: The standard deviation is the square root of the variance.
  7. Calculate Probability of Sum Between 44 and 77: The theoretical probability of rolling a sum less than 33 is the sum of the relative frequencies for sums 22 since it's the only sum less than 33.
  8. Simulate 5050 Rolls: For the probability of rolling a sum between 44 and 77, add the relative frequencies for sums 44, 55, 66, and 77.
  9. Simulate 5050 Rolls: For the probability of rolling a sum between 44 and 77, add the relative frequencies for sums 44, 55, 66, and 77.To simulate 5050 rolls of two dice, use the website provided or physically roll the dice and record the sums.

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